Matter, Energy, and Life of Michaela A. Castello.

Castle Crashers and Cramping


Writing essays for med school secondary applications has been “cramping my style,” so to speak (if one is speaking as a bit actor in a late-night infomercial). The necessity of completing these assignments takes priority over a number of other activities I would much rather be doing. I often wonder if anybody actually bothers to read these essays, or if they are merely an exercise, a justification for charging exorbitant secondary application fees. Perhaps there really is somebody, somewhere for whom the illumination of the phrase “cultural competency” is a chemical separation, dividing medical applicants into aqueous and organic phases cleverly renamed “future doctors” and “mere wannabes.” I would like to meet this person.

Despite my to-do list, I purchased Castle Crashers for Xbox 360 a few days ago, and have already been having a blast. Much like World of Goo, this is another one of those independent, quirky games that are easy to just pick up and play for a while—a perfect interlude to aforementioned monotonous prose-authoring. There is something liberating about pondering whether I should use a lightsaber or meat tenderizer to flay aggressive and unfriendly white bears, or choosing between Monkeyface and Bitey Bat as my hovering companion. I made it through maybe the first quarter with a friend, which was a real blast until we had to fight each other to the death for the love of the princess we rescued. Ungrateful wretch.


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